Mufitka Farm Land operates as a physics-based trajectory simulation. The user is allocated a finite reserve of one hundred spherical projectiles. The primary operational task is to manually calculate and execute the launch of these spheres into a laterally moving receptacle. The system objective is to maximize successful landings while minimizing the quantity of units dropped outside the target boundaries.
Progression and Obstacles
The Mufitka Farm Land utilizes a progressive difficulty scaling system. Advancing through subsequent levels increases the movement velocity of the target receptacle. Concurrently, the software introduces physical barriers into the flight path, requiring continuous adaptation of launch trajectories to bypass the obstructions.
Customization
During active sessions, the user accumulates digital units. The main hub provides access to a customization module where these units can be exchanged for four distinct visual models for the spheres and alternative structural designs for the receptacle. Attempting a modification with an insufficient balance triggers a localized deficit warning.
System Navigation
The software structure includes a splash loading screen that transitions to a central menu. This hub connects to an information panel detailing mechanics, a statistics board displaying highest performance metrics, and a settings interface for atmospheric audio adjustments. Active operations can be halted via a pause dialogue for state management, and a post-session screen summarizes accumulated units and points.